LEVEL EDITOR

Background musical inspiration:
arcade era (1982-83) / modern (2012)

Instructions ↬

Select below and place or "paint" blocks, walls + turrets on the map.

How to build a level

Make bases out of walls. Harden bases by surrounding them with blocks, and placing turrets on top of walls.

Each base should use a unique wall type. Once all turrets of a given type are destroyed during gameplay, the base will explode. The level ends when all turrets have been destroyed.

Tips and tricks: Shift + click, keyboard shortcuts

Click once to set a "start" drawing point, then move the mouse to the destination and shift+click to draw a base or fill an area with blocks.

Use keyboard shortcuts (1-4 for bases, zxcv for walls, wasd for turrets and the small ⌦ delete key) to select items faster. Pushing zxcv multiple times will cycle through wall shapes.

Not sure what things should look like? See the original game for reference.

Delete ⌦

Blocks (1-4)

Base walls (zxcv)

Turrets (wasd)

Turrets must be placed on walls.

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